Representing Nihilistic Software:
Interactive Studio Management
ISM is a representation firm dedicated to electronic entertainment.
Vendors we work with:
Sony
Sony is Nihilistic's publishing partner on Heroes on the Move (working title).
Konami
Konami is Nihilistic's publishing partner on Zombie Apocalypse available for download on the PS3 and Xbox 360
THQ
THQ is Nihilistic's publisher for our title CONAN for the PS3 and Xbox 360
Electronic Arts
EA is a publishing partner for Nihilistic Software's title Marvel Nemesis: Rise of the Imperfects.
Havokhttp://www.havok.com/
Irishmen who know their physics.
Activisionhttp://www.activision.com/
Activision is Nihilistic Software's publishing partner. Purveyors of fine games.
Blizzard entertainmenthttp://www.blizzard.com/
Blizzard is a premier publisher of entertainment software. They were Nihilistic's publisher and co-developer for Ghost.
Friends of Nihilistic:
Game Developers Conferencehttp://www.gdconf.com
Many Nihilistic members are active in the game development community and the annual Game Developers Conference in particular.
IGDAhttp://www.igda.org
The IGDA is the independent, non-profit professional association for developers of interactive entertainment. Nihilistic's president, Robert Huebner, serves on the board of directors for the IGDA and many Nihilistic employees are members.
Rothken Law Firmhttp://www.techfirm.com
It's simple - don't mess with a lawyer named Ira. Our erstwhile legal representation with a NYC edge.
2 Designhttp://www.2design.org
For logo and website creation Walter is your man.
Bay Area Soundhttp://www.basound.com
Check them out for all your sound design needs!
Zenluxhttp://www.zenlux.com/
Duncan Brown is a New York based architectural and level design consultant for Ghost.
Peter ChanPeter helped us refine the look of the Zerg environments with his stunning concept designs.
Jay Shusterhttp://www.starwars.com/bio/jayshuster.html
Jay helped us refine the look of the Terran environments with his amazing concept designs.
Christian Piccolohttp://www.thepowerchannel.org/html/powerchannel_main_menu.html
Christian helped us refine the look of the Protoss environments with his fabulous concept designs.
White Wolfhttp://www.white-wolf.com
White Wolf makes Vampire: The Masquerade, the pen-and-paper RPG that V:tM - Redemption is based upon.
KMM Productionshttp://www.kmmproductions.com
Kevin Manthei is an incredible music composer who worked with Nihilistic.
Daniel Greenberghttp://www.danielgreenberg.com
Daniel is the award-winning author creating the script and interactive dialogue for Vampire, in addition to co- writing the story.
Nick Peck
http://www.underthebigtree.com
Vampire's sound designer extraordinaire. Please let him know of any upcoming building demolitions.
Oholoko Productionshttp://www.oholoko.com
Look into the eye of 'El Ojo Loco' to glimpse the talent behind Vampire's cinematic cutscenes. |